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NDDEM
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Individual timestep data. More...
#include <Texturing.h>
Public Attributes | |
| v2d | X |
| Particle locations. More... | |
| v2d | A |
| Particle attached frame. More... | |
Individual timestep data.
| v2d Timestep::A |
Particle attached frame.
| v2d Timestep::X |
Particle locations.