#include "Tools.h"
#include "io.h"
#include <thread>
#include <regex>
#include <limits>
#include <filesystem>
Go to the source code of this file.
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| void | phi2color (vector< uint8_t >::iterator px, cv1d &phi, int d, vector< vector< float >> &colors) |
| | Convert from hyperspherical coordinates to actual pixel color, using the provided vector of colors. More...
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| void | dispvector (const v1d &a) |
| | Convenient function to print a vector on screen. More...
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| void | dispvector (const v1f &a) |
| | Convenient function to print a vector on screen. More...
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| void | dispvector (const vector< int > &a) |
| | Convenient function to print a vector on screen. More...
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| template<int d> |
| void | runthread_timeloop (Texturing< d > *T, v1d View, uint tsint, int nrotate) |
| | Function to call Texturing::timeloop() More...
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| template<int d> |
| void | runthread_spaceloop (Texturing< d > *T, v1d View, uint tsint, int nrotate, int dim) |
| | Function to call Texturing::spaceloop() More...
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