NDDEM
Functions
Texturing.cpp File Reference
#include "Texturing.h"
#include <regex>
#include <limits>

Functions

void rescale (v1f &c, cv1f sum)
 
void phi2color (vector< uint8_t >::iterator px, cv1d &phi, int d, vector< vector< float >> &colors)
 Convert from hyperspherical coordinates to actual pixel color, using the provided vector of colors. More...
 

Function Documentation

◆ rescale()

void rescale ( v1f c,
cv1f  sum 
)